Getting started with Team Fortress 2

Getting Started Fin Updated 30 Oct 2026 1 view
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Connect

Copy the address from the Connect card on the Overview page. In TF2, turn on the developer console in the game's options, open it with the ~ key and run:

connect your-address:port

Your server needs a Steam token to be listed publicly. Create one at Steam game server accounts with App ID 440, then paste it into the Steam setting in Settings > Startup.

Add maps

Upload .bsp map files to tf/maps on the Files page. To start on one, put its name without .bsp into Default Map in Settings > Startup.

Install plugins

TF2 plugins use SourceMod, which needs MetaMod underneath it. Download both for Linux from their official sites and unpack them into tf, so that you end up with a tf/addons folder.

Plugins are .smx files and go in tf/addons/sourcemod/plugins. Restart the server after installing.

Make yourself an admin

With SourceMod installed, add this line to tf/addons/sourcemod/configs/admins_simple.ini, using your own Steam ID:

"STEAM_0:1:12345678" "99:z"

Restart the server, or run sm_reloadadmins in the Console. You can then open the admin menu with sm_admin in the game console.

Where the settings are

  • Settings > Startup: default map and Steam token.
  • tf/cfg/server.cfg: server name, password and other server commands. Create the file if it is not there, and restart after changing it.
  • Backups: take a copy before big changes, if your plan includes backups.
  • Network: the address and ports your server uses.
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